Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
63300
?
72880
?
15216
?
54923
?
41755
?
61745
?
40709
?
82202
?
35745
?
8879
Total damage to objectives
11719
44865
2288
46162
7130
21719
78609
15215
2787
187
Total damage to buildings
4169
4234
434
2505
2099
6727
3817
4407
2787
187
Total damage shielded
0
0
0
0
0
0
0
0
0
4000
Total heals on teammates
0
0
1210
0
0
0
0
0
4799
40115

Abilities usage

in numbers

Jaws of the Beast (Q)

138xpressed

Blood Hunt (W)

24xpressed

Primal Howl (E)

41xpressed

Infinite Duress (R)

15xpressed

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Warwick

Skill path

Most popular ability leveling order
?
P
Eternal Hunger
?
Q
Jaws of the Beast
1
8
10
12
13
?
W
Blood Hunt
2
4
5
7
9
?
E
Primal Howl
3
14
15
17
18
?
R
Infinite Duress
6
11
16

Summoner spell

Most popular spells
?
?
52.4% WR(22634 Matches)
?
?
51.8% WR(5006 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.80% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Warwick
?
Urgot
3.82KDA1.75
0.70%Kill Participation0.42%
13Vision Score11
72,880Damage Dealt40,709
13.6Max CS Advantage28
0CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue87,630G
Difference+11,874G
Red75,756G
?
16,889G
?
22,920G
?
12,530G
?
19,066G
?
16,225G
978G
6,410G
5,966G
6,595G
5,813G
17,867G
?
16,510G
?
18,496G
?
12,471G
?
10,412G
?